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Latest topics and replies posted by Attitude Gaming administrators.

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    Today
    • TopicRaid Tier Set Models

      These have got me hyped! I’m not posting the SD versions, though, honestly I can barely see any difference. According to WOWHEAD: We have not yet datamined any items associated with these sets, though the are all tagged Hyjal, which will be the first 20-player raid in WoW Forever, so we expect them to have traditional tier set bonuses.

      2 hours ago 0 replies
    • ReplyPatch Notes

      Version 1.0.8 – Metadata Clarity & Forum Layout Refinements (16 September 2026) This update enhances how edited posts are displayed, refines breadcrumb behaviour for forum categories, and resolves layout issues affecting long child‑category lists on the forum index. Edited Post Metadata Improvements Edited topics and replies now display a clear “Edited by … on …” line, styled with a subtle separator that keeps the information readable without disrupting the surrounding layout. The edited‑metadata line remains properly right‑aligned and vertically centered between its divider lines, ensuring consistent presentation across all posts. Unedited topics and replies no longer show the custom edited‑metadata…

      5 hours ago 8 replies
    Yesterday
    • ReplyThe Depths of Cruelty Meta
      1 day ago 1 reply
    • TopicThe Depths of Cruelty Meta

      I’ve put an event up for the Depths of Cruelty meta in Leyspring Hollows at 19:00 UK time. If you’d like to join, just drop a + in guild chat. I’ll probably do some map completion or story afterwards as well. https://www.youtube.com/watch?v=Z0xR1t3AfgU&t=3s

      1 day ago 1 reply
    Last Week
    • TopicCampaign Playthrough

      I’m organising a full campaign playthrough. I know the party size can be a bit awkward at the start of Prophecies, but if we end up with eight people, we can simply run two groups. If you’re interested, please sign up on the Events Schedule. It will run on Thursday evenings from 19:00 to 22:00 (UK time). The plan is to work through all the campaign missions from start to finish.

      3 days ago 0 replies
    • ReplyPatch Notes

      Version 1.0.7 – Event Calendar Category Improvements and Forum Category Controls (13 September 2026) This update expands the Event Calendar with support for deeper category structures and clearer editing behaviour, and introduces collapsible forum category headers along with improved icon handling across the forums. Event Calendar Enhancements The Event Calendar category picker now supports an optional fourth cascade level. This is used when an Event Type has child terms, such as a Raid Instance like Spirit Vale under the Raid category. The picker now requires a full selection whenever the chosen Event Type contains further levels. Event titles for categories…

      4 days ago 8 replies
    • ReplySlow Weekend?

      I was at a wedding yesterday and didn’t get back until late, and I think it’ll take a bit of time before the forum becomes more active!

      4 days ago 2 replies
    Earlier
    • ReplyPatch Notes

      Version 1.0.6 - Calendar Improvements & Forum Search Timeline (5 September 2026) This update enhances the Event Calendar with clearer layouts and more intuitive behaviour, and delivers a complete redesign of the Forum Search experience to make results easier to browse and understand. Event Calendar Improvements The calendar grid now begins on Monday, matching standard UK week layouts. Event tabs within the calendar now span the full width of each day, with neat text truncation for longer titles. The current day is now highlighted with a soft light‑blue tint and a #0185df outline, while other days retain their usual background…

      2 weeks ago 8 replies
    • ReplyPatch Notes

      Version 1.0.5 - Event Calendar Release (4 September 2026) A major new feature arrives: the Attitude Gaming Event Calendar. Event Calendar Features New [attitude_calendar] shortcode showing a monthly calendar and weekly Upcoming Events list. New Games & Categories taxonomy (Game → Category → Event Type) with per‑game icons. Members can now Sign Up / Cancel Sign Up for events, with attendee avatars shown. Clicking an event opens a full details popup. Admins and Editors can right‑click events to add, edit, or delete them directly from the calendar. Mobile Enhancements Fully responsive stacked layout. Improved navigation and event pill sizing. Popup…

      2 weeks ago 8 replies
    • ReplyPatch Notes

      Version 1.0.4 - Forum Fixes (4 September 2026) A small but important patch improving forum clarity and navigation. Forum Improvements Fixed activity timestamps showing edited times instead of original post times. Added mobile back links to New Topic, Topic Edit, and Reply Edit pages. Back links now return directly to the edited post. Future patch notes will be added below this entry.

      2 weeks ago 8 replies
    • ReplyPatch Notes

      Version 1.0.3 - Forum & Header Navigation Updates (2 September 2026) This patch refines mobile navigation across forums and the site header while keeping desktop navigation unchanged. Forum Navigation Added mobile‑only Home link and contextual back links. Improved back‑link logic for more intuitive navigation. Reworked mobile forum menu with account actions and a More submenu. Guest sign‑in actions added; logged‑out users no longer see “Content I Posted In.” Improved spacing, colours, hover states, and overlay behaviour. Removed duplicate site‑header hamburger on forum pages. Site Header & Accounts New responsive header controls for logged‑in and logged‑out users. Account dropdown now includes…

      2 weeks ago 8 replies
    • ReplyPatch Notes

      Version 1.0.2 - Mobile Navigation Fixes (2 September 2026) Focused on improving mobile forum navigation. Navigation Updates Mobile forum menu now uses a compact dropdown instead of a full‑screen drawer. Dropdown positioning fixed and properly anchored. Hamburger button no longer disappears when the menu is open. Hamburger restyled with updated shape, corner radius, and colours. Mobile search modal no longer clips off‑screen. Future patch notes will be added below this entry.

      2 weeks ago 8 replies
    • ReplyPatch Notes

      Version 1.0.1 - Post‑Launch Fixes (2 September 2026) A quick follow‑up patch addressing early launch issues. Forum Fixes Fixed a bbPress form bug that prevented topic and reply edits from submitting. Improved mobile search/filter styling and modal behaviour. Better mobile navigation and search overlay positioning. Clearer errors for oversized uploads. Accounts & Security Added reCAPTCHA v3 to all custom authentication flows. Improved validation messages and safer redirect handling. Media & Performance Tightened WebP conversion pipeline. Improved responsive galleries and lightbox previews. Continued front‑end performance improvements. Quality of Life Better forum spacing and responsive overrides. Safer client‑side validation for image uploads.…

      2 weeks ago 8 replies
    • TopicPatch Notes

      Version 1.0.0 - Launch Release (September 1, 2026) Attitude Gaming is officially live. This first release establishes our community hub, forums, account system, and media pipeline. Community Hub A new homepage feed highlights Guild Updates & Announcements. Featured announcements now include images, author details, timestamps, tags, and reply counts. Older announcements load automatically as you scroll. A new sidebar supports community widgets like TeamSpeak status. Forums & Discussion Fully customised bbPress forum experience with improved navigation. Forum search now includes filters and a mobile‑friendly layout. New Topic composer with accessible Content and Poll tabs. Image uploads for topics and replies,…

      2 weeks ago 8 replies
    • TopicDiscord Ain’t It: Why We Use An Old School Forum & TeamSpeak

      Let’s get straight to the point. We are making a deliberate shift away from Discord and moving back to a website / forum and TeamSpeak. It might feel a bit old school, and it might raise a few eyebrows, so I want to explain the reasoning behind it. A More Traditional Guild Atmosphere One of our goals is to give Attitude Gaming a more traditional guild feel. Something closer to the communities many of us remember from the mid‑2000s, where forums, shared discussions, and proper long‑form posts helped shape the identity of a group. As I mentioned in the About…

      2 weeks ago 0 replies
    • TopicGuild & Community Expectations

      Attitude Gaming was created to be a friendly, relaxed and cosy home for anyone who wants to enjoy online gaming as a group. We’re building a community which values family friendliness, playing together and being involved. These expectations are not here to police everyone. They exist purely so everyone knows what kind of guild we are, what they are potentially joining, and the kind of environment we want to foster and maintain. We want Attitude Gaming to be a place where people feel comfortable bringing friends, partners and even their kids. A place where you want to log on, communicate,…

      2 weeks ago 0 replies
    • TopicOur Website Is Live!

      Our guild website is officially up and running, and we’re really excited to share it with everyone. This will be our main home for guild updates, guild discussions and, most importantly, managing event sign-ups. This is only the first version of the site, and there’s plenty more on the way. Over time, we will be adding new features to the forums and Event Sign-up Calendar, quality-of-life improvements, and a few fun extras to make everything easier and more enjoyable to use. The website is obviously being built in our spare time, so think of this as a minimum viable launch.…

      2 weeks ago 0 replies
    • TopicWelcome to Attitude Gaming [AG]

      Welcome to Attitude Gaming! Attitude Gaming is a PvE‑focused guild built around enjoying great games in a relaxed, community‑driven environment. Our main home is the Guild Wars franchise, including Guild Wars 1, Guild Wars 2, and Guild Wars 3 when it arrives. As an older millennial who spent years in World of Warcraft, the announcement of World of Warcraft: Forever means we will be playing that as well. We do not see any conflict in playing both games. Guild Wars has always been easy to pick up and put down, and with World of Warcraft: Forever moving towards more horizontal…

      2 weeks ago 0 replies

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